ratio of word probabilities predicted from brain for eye and hammer

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eye

hammer

top 10 words in brain distribution (in article):
water form surface time light cause region land animal type
top 10 words in brain distribution (in article):
energy power form muscle produce human time bone design structure
top 10 words in brain distribution (not in article):
ice rock river flow sea soil ocean wind occur lake
top 10 words in brain distribution (not in article):
cell fuel engine vehicle church gas body car wheel brain
times more probable under eye 30 20 10 6 4 2.5 1.25 1 1.25 2.5 4 6 10 20 30 times more probable under hammer
(words not in the model)
Eyes'" are organs that detect light, and send signals along the optic nerve to the visual and other areas of the brain. Complex optical systems with resolving power have come in ten fundamentally different forms, and 96% of animal species possess a complex optical system. Image-resolving eyes are present in cnidaria, mollusks, chordates, annelids and arthropods. The simplest "eyes", in even unicellular organisms, do nothing but detect whether the surroundings are light or dark, which is sufficient for the entrainment of circadian rhythms. From more complex eyes, retinal photosensitive ganglion cells send signals along the retinohypothalamic tract to the suprachiasmatic nuclei to effect circadian adjustment. Overview. Complex eyes can distinguish shapes and colors. The visual fields of many organisms, especially predators, involve large areas of binocular vision to improve depth perception; in other organisms, eyes are located so as to maximise the field of view, such as in rabbits and horses. The first proto-eyes evolved among animals 540 million years ago, about the time of the so-called Cambrian explosion. The last common ancestor of animals possessed the biochemical toolkit necessary for vision, and more advanced eyes have evolved in 96% of animal species in 6 of the thirty-something main phyla. In most vertebrates and some mollusks, the eye works by allowing light to enter it and project onto a light-sensitive panel of cells, known as the retina, at the rear of the eye. The cone cells (for color) and the rod cells (for low-light contrasts) in the retina detect and convert light into neural signals for vision. The visual signals are then transmitted to the brain via the optic nerve. Such eyes are typically roughly spherical, filled with a transparent gel-like substance called the vitreous humour, with a focusing lens and often an iris; the relaxing or tightening of the muscles around the iris change the size of the pupil, thereby regulating the amount of light that enters the eye, and reducing aberrations when there is enough light. The eyes of cephalopods, fish, amphibians and snakes usually have fixed lens shapes, and focusing vision is achieved by telescoping the lens similar to how a camera focuses. Compound eyes are found among the arthropods and are composed of many simple facets which, depending on the details of anatomy, may give either a single pixelated image or multiple images, per eye. Each sensor has its own lens and photosensitive cell(s). Some eyes have up to 28,000 such sensors, which are arranged hexagonally, and which can give a full 360-degree field of vision. Compound eyes are very sensitive to motion. Some arthropods, including many Strepsiptera, have compound eyes of only a few facets, each with a retina capable of creating an image, creating vision. With each eye viewing a different thing, a fused image from all the eyes is produced in the brain, providing very different, high-resolution images. Possessing detailed hyperspectral color vision, the Mantis shrimp has been reported to have the world's most complex color vision system. Trilobites, which are now extinct, had unique compound eyes. They used clear calcite crystals to form the lenses of their eyes. In this, they differ from most other arthropods, which have soft eyes. The number of lenses in such an eye varied, however: some trilobites had only one, and some had thousands of lenses in one eye. In contrast to compound eyes, simple eyes are those that have a single lens. For example, jumping spiders have a large pair of simple eyes with a narrow field of view, supported by an array of other, smaller eyes for peripheral vision. Some insect larvae, like caterpillars, have a different type of simple eye (stemmata) which gives a rough image. Some of the simplest eyes, called ocelli, can be found in animals like some of the snails, which cannot actually "see" in the normal sense. They do have photosensitive cells, but no lens and no other means of projecting an image onto these cells. They can distinguish between light and dark, but no more. This enables snails to keep out of direct sunlight. In organisms dwelling near deep-sea vents, compound eyes have been secondarily simplified and adapted to spot the infra-red light produced by the hot vents in this way the bearers can spot hot springs and avoid being boiled alive. Evolution. Visual pigments appear to have a common ancestor and were probably involved in circadian rhythms or reproductive timing in simple organisms. Complex vision, associated with dedicated visual organs, or eyes, evolved many times in different lineages. Types of eye. Nature has produced ten different eye layouts indeed every way of capturing an image has evolved at least once in nature, with the exception of zoom and Fresnel lenses. Eye types can be categorized into "simple eyes", with one concave chamber, and "compound eyes", which comprise a number of individual lenses laid out on a convex surface. Note that "simple" does not imply a reduced level of complexity or acuity. Indeed, any eye type can be adapted for almost any behaviour or environment. The only limitations specific to eye types are that of resolution the physics of compound eyes prevents them from achieving a resolution better than 1°. Also, superposition eyes can achieve greater sensitivity than apposition eyes, so are better suited to dark-dwelling creatures. Eyes also fall into two groups on the basis of their photoreceptor's cellular construction, with the photoreceptor cells either being cilliated (as in the vertebrates) or rhabdomic. These two groups are not monophyletic; the cnidaira also possess cilliated cells, Pit eyes. Pit eyes, also known as stemma, are eye-spots which may be set into a pit to reduce the angles of light that enters and affects the eyespot, to allow the organism to deduce the angle of incoming light. Found in about 85% of phyla, these basic forms were probably the precursors to more advanced types of "simple eye". They are small, comprising up to about 100 cells covering about 100 µm. The directionality can be improved by reducing the size of the aperture, by incorporating a reflective layer behind the receptor cells, or by filling the pit with a refractile material. Pinhole eye. The pinhole eye is an "advanced" form of pit eye incorporating these improvements, most notably a small aperture (which may be adjustable) and deep pit. It is only found in the nautiloids. Without a lens to focus the image, it produces a blurry image, and will blur out a point to the size of the aperture. Consequently, nautiloids can't discriminate between objects with an angular separation of less than 11°. Shrinking the aperture would produce a sharper image, but let in less light. Spherical lensed eye. The resolution of pit eyes can be greatly improved by incorporating a material with a higher refractive index to form a lens, which may greatly reduce the blur radius encountered hence increasing the resolution obtainable. The most basic form, still seen in some gastropods and annelids, consists of a lens of one refractive index. A far sharper image A hammer'" is a tool meant to deliver an impact to an object. The most common uses are for driving nails, fitting parts, and breaking up objects. Hammers are often designed for a specific purpose, and vary widely in their shape and structure. Usual features are a handle and a head, with most of the weight in the head. The basic design is hand-operated, but there are also many mechanically operated models for heavier uses. The hammer is a basic tool of many professions, and can also be used as a weapon. By analogy, the name "'hammer'" has also been used for devices that are designed to deliver blows, e.g. in the caplock mechanism of firearms. History. The use of simple tools dates to about 2,400,000 BCE when various shaped stones were used to strike wood, bone, or other stones to break them apart and shape them. Stones attached to sticks with strips of leather or animal sinew were being used as hammers by about 30,000 BCE during the middle of the Paleolithic Stone Age. Its archeological record means it is perhaps the oldest human tool known. Designs and variations. The essential part of a hammer is the head, a compact solid mass that is able to deliver the blow to the intended target without itself deforming. The opposite side of a ball as in the ball-peen hammer and the cow hammer. Some upholstery hammers have a magnetized appendage, to pick up tacks. In the hatchet the hammer head is secondary to the cutting edge of the tool. In recent years the handles have been made of durable plastic or rubber. The hammer varies at the top, some are larger than others giving a larger surface area to hit different sized nails and such, Mechanically-powered hammers often look quite different from the hand tools, but nevertheless most of them work on the same principle. They include: In professional framing carpentry, the hammer has almost been completely replaced by the nail gun. In professional upholstery, its chief competitor is the staple gun. Hammer as a force amplifier. A hammer is basically a force amplifier that works by converting mechanical work into kinetic energy and back. In the swing that precedes each blow, a certain amount of kinetic energy gets stored in the hammer's head, equal to the length "D" of the swing times the force "f" produced by the muscles of the arm and by gravity. When the hammer strikes, the head gets stopped by an opposite force coming from the target; which is equal and opposite to the force applied by the head to the target. If the target is a hard and heavy object, or if it is resting on some sort of anvil, the head can travel only a very short distance "d" before stopping. Since the stopping force "F" times that distance must be equal to the head's kinetic energy, it follows that "F" will be much greater than the original driving force "f" roughly, by a factor "D" "d". In this way, great strength is not needed to produce a force strong enough to bend steel, or crack the hardest stone. Effect of the head's mass. The amount of energy delivered to the target by the hammer-blow is equivalent to one half the mass of the head times the square of the head's speed at the time of impact ([Formula 1]). While the energy delivered to the target increases linearly with mass, it increases geometrically with the speed (see the effect of the handle, below). High tech titanium heads are lighter and allow for longer handles, thus increasing velocity and delivering more energy with less arm fatigue than that of a steel head hammer of the same weight. As hammers must be used in many circumstances, where the position of the person using them cannot be taken for granted, trade-offs are made for the sake of practicality. In areas where one has plenty of room, a long handle with a heavy head (like a sledge hammer) can deliver the maximum amount of energy to the target. But clearly, it's unreasonable to use a sledge hammer to drive upholstery tacks. Thus, the overall design has been modified repeatedly to achieve the optimum utility in a wide variety of situations. Effect of the handle. The handle of the hammer helps in several ways. It keeps the user's hands away from the point of impact. It provides a broad area that is better-suited for gripping by the hand. Most importantly, it allows the user to maximize the speed of the head on each blow. The primary constraint on additional handle length is the lack of space in which to swing the hammer. This is why sledge hammers, largely used in open spaces, can have handles that are much longer than a standard carpenter's hammer. The second most important constraint is more subtle. Even without considering the effects of fatigue, the longer the handle, the harder it is to guide the head of the hammer to its target at full speed. Most designs are a compromise between practicality and energy efficiency. Too long a handle: the hammer is inefficient because it delivers force to the wrong place, off-target. Too short a handle: the hammer is inefficient because it doesn't deliver enough force, requiring more blows to complete a given task. Recently, modifications have also been made with respect to the effect of the hammer on the user. A titanium head has about 3% recoil and can result in greater efficiency and less fatigue when compared to a steel head with about 27% recoil. Handles made of shock-absorbing materials or varying angles attempt to make it easier for the user to continue to wield this age-old device, even as nail guns and other powered drivers encroach on its traditional field of use. War hammers. The concept of putting a handle on a weight to make it more convenient to use may well have led to the very first weapons ever invented. The club is basically a variant of a hammer. In the Middle Ages, the war hammer became popular when edged weapons could no longer easily penetrate some forms of armour. Symbolic hammers. The hammer, being one of the most used tools by "Homo sapiens", has been used very much in symbols and arms. In the Middle Ages it was used often in blacksmith guild logos, as well as in many family symbols. The most recognised symbol with a hammer in it is the Hammer and Sickle, which was the symbol of the former Soviet Union. The hammer in this symbol represents the industrial working class (and the sickle the agricultural working class). The hammer is used in some coat of arms in (former) socialist countries like East Germany. In Norse Mythology, Thor, the god of thunder and lightning, wields a hammer named Mjolnir. Many artifacts of decorative hammers have been found leading many modern practitioners of this religion to often wear reproductions as a sign of their faith.