ratio of word probabilities predicted from brain for horse and key

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horse

key

top 10 words in brain distribution (in article):
species animal horse wear female male breed live human time
top 10 words in brain distribution (in article):
blade head cut metal design shape century edge modern type
top 10 words in brain distribution (not in article):
bird egg fish ant cat bee nest snake woman shark
top 10 words in brain distribution (not in article):
iron steel handle hair tool nail whip breast hammer size
times more probable under horse 30 20 10 6 4 2.5 1.25 1 1.25 2.5 4 6 10 20 30 times more probable under key
(words not in the model)
The horse'" ("Equus ferus caballus") is a hoofed (ungulate) mammal, a subspecies of one of seven extant species of the family Equidae. The horse has evolved over the past 45 to 55 million years from a small multi-toed creature into the large, single-toed animal of today. Humans began to domesticate horses around 4000 BC, and their domestication is believed to have been widespread by 3000 BC; by 2000 BC the use of domesticated horses had spread throughout the Eurasian continent. Although most horses today are domesticated, there are still endangered populations of the Przewalski's Horse, the only remaining true wild horse, as well as more common feral horses which live in the wild but are descended from domesticated ancestors. There is an extensive, specialized vocabulary used to describe equine-related concepts, covering everything from anatomy to life stages, size, colors, markings, breeds, locomotion, and behavior. Horses are anatomically designed to use speed to escape predators, and have a well-developed sense of balance and a strong fight-or-flight instinct. Related to this need to flee from predators in the wild is an unusual trait: horses are able to sleep both standing up and lying down. Female horses, called mares, carry their young for approximately 11 months, and a young horse, called a foal, can stand and run shortly following birth. Most domesticated horses begin training under saddle or in harness between the ages of two and four. They reach full adult development by age five, and have an average lifespan of between 25 and 30 years. Horse breeds are loosely divided into three categories based on general temperament: spirited "hot bloods" with speed and endurance; "cold bloods," such as draft horses and some ponies, suitable for slow, heavy work; and "warmbloods," developed from crosses between hot bloods and cold bloods, often focusing on creating breeds for specific riding purposes, particularly in Europe. There are over 300 breeds of horses in the world today, developed for many different uses. Horses and humans interact in many ways, not only in a wide variety of sport competitions and non-competitive recreational pursuits, but also in working activities including police work, agriculture, entertainment, assisted learning and therapy. Horses were historically used in warfare. A wide variety of riding and driving techniques have been developed, using many different styles of equipment and methods of control. Many products are derived from horses, including meat, milk, hide, hair, bone, and pharmaceuticals extracted from the urine of pregnant mares. Humans provide domesticated horses with food, water and shelter, as well as attention from specialists such as veterinarians and farriers. Biology. Horse anatomy is described by a large number of specific terms, as illustrated by the chart to the right. Specific terms also describe various ages, colors and breeds. Age. Depending on breed, management and environment, the domestic horse today has a life expectancy of 25 to 30 years. It is uncommon, but a few animals live into their 40s and, occasionally, beyond. The oldest verifiable record was "Old Billy," a 19th-century horse that lived to the age of 62. In modern times, Sugar Puff, who had been listed in the Guinness Book of World Records as the world's oldest living pony, died in 2007, aged 56. Regardless of a horse's actual birth date, for most competition purposes an animal is considered a year older on January 1 of each year in the northern hemisphere and August 1 in the southern hemisphere. The exception is in endurance riding, where the minimum age to compete is based on the animal's calendar age. A very rough estimate of a horse's age can be made from looking at its teeth. The following terminology is used to describe horses of various ages: In horse racing, the definitions of colt, filly, mare, and stallion may differ from those given above. In the UK, Thoroughbred horse racing defines a colt as a male less than five years old, and a filly as a female less than five years old. In the USA, both Thoroughbred racing and harness racing defines colts and fillies as four years old and younger. Size. The English-speaking world measures the height of horses in hands, abbreviated "h" or "hh," for "hands high," measured at the highest point of an animal's withers, where the neck meets the back, chosen as a stable point of the anatomy, unlike the head or neck, which move up and down; one hand is. Intermediate heights are defined by hands and inches, rounding to the lower measurement in hands, followed by a decimal point and the number of additional inches between 1 and 3. Thus a horse described as "15.2 h," is 15 hands, 2 inches in height. The size of horses varies by breed, but can also be influenced by nutrition. The general rule for cutoff in height between what is considered a horse and a pony at maturity is 14.2 hands. An animal 14.2 h or over is usually considered to be a horse and one less than 14.2 h a pony. However, there are exceptions to the general rule. Some breeds which typically produce individuals both under and over 14.2 h are considered horses regardless of their height. Conversely, some pony breeds may have features in common with horses, and individual animals may occasionally mature at over 14.2 h, but are still considered to be ponies. The distinction between a horse and pony is not simply a difference in height, but takes account of other aspects of "phenotype" or appearance, such as conformation and temperament. Ponies often exhibit thicker manes, tails and overall coat. They also have proportionally shorter legs, wider barrels, heavier bone, shorter and thicker necks, and short heads with broad foreheads. They often have calmer temperaments than horses and also a high level of equine intelligence that may or may not be used to cooperate with human handlers. In fact, small size, by itself, is sometimes not a factor at all. While the Shetland pony stands on average 10 hands high, the Falabella and other miniature horses, which can be no taller than, the size of a medium-sized dog, are classified by their respective registries as very small horses rather than as ponies. Light riding horses such as Arabians, Morgans, or Quarter Horses usually range in height from 14 to 16 hands and can weigh from. Larger riding horses such as Thoroughbreds, American Saddlebreds or Warmbloods usually start at about 15.2 hands and often are as tall as 17 hands, weighing from. Heavy or draft horses such as the Clydesdale, Belgian, Percheron, and Shire are usually at least 16 to 18 hands high and can weigh from about. The largest horse in recorded history was probably a Shire horse named Sampson, who lived during the late 1800s. He stood 21.2½ hands high, and his peak weight was estimated at. The current record holder for the world's smallest horse is Thumbelina, a fully mature miniature horse affected by dwarfism. She is tall and weighs. Colors and markings. Horses exhibit a diverse array of coat colors and distinctive markings, described with a specialized vocabulary. Often, a horse is classified first by its coat color, before breed or sex. Flashy or unusual colors are sometimes very popular, as are horses with particularly attractive markings. Horses of the same color may be distinguished from one another by their markings. The genetics that create many horse coat colors have been identified, although research continues on specific genes and mutations that result in specific color traits. Essentially, all horse colors begin with a genetic base of "red" (chestnut) or "black," with the addition of alleles for spotting, graying, suppression or dilution of color, or other effects acting upon the base colors to create the dozens of possible coat colors found in horses. Horses which are light in color are often misnamed as being "white" horses. A horse that looks pure white is, in most cases, actually a middle-aged or older gray. Grays have black skin underneath their white hair coat (with the exception of small amounts of pink skin under white markings). The only horses properly called white are those with pink skin under a white hair coat, a fairly rare occurrence. There are no truly albino horses, with pink skin and red eyes, as albinism is a lethal condition in horses. Reproduction and development. Pregnancy lasts for approximately 335–340 days and usually results in one foal. Twins are very rare. Colts are carried on average about 4 days longer than fillies. Horses are a precocial species, and foals are capable of standing and running within a short time following birth. Horses, particularly colts, may sometimes be physically capable of reproduction at about 18 months. In practice, individuals are rarely allowed to breed before the age of three, especially females. Horses four years old are considered mature, although the skeleton normally continues to develop until the age of six; the precise time of completion of development also depends on the horse's size, breed, gender, and the quality of care provided by its owner. Also, if the horse is larger, its bones are larger; therefore, not only do the bones take longer to actually form bone tissue, but the epiphyseal plates are also larger and take longer to convert from cartilage to bone. These plates convert after the other parts of the bones, but are crucial to development. Depending on maturity, breed, and the tasks expected, young horses are usually put under saddle and trained to be ridden between the ages of two and four. Although Thoroughbred race horses are put on the track at as young as two years old in some countries, horses specifically bred for sports such as dressage are generally not entered into top-level competition until they are a minimum of four years old, because their bones and muscles are not solidly developed, nor is their advanced training complete. For endurance riding competition, horses are not deemed mature enough to compete until they are a full 60 calendar months (5 years) old. Skeletal system. Horses have a skeleton that averages 205 bones. A significant difference between the horse skeleton, compared to that of a human, is the lack of a collarbone—the horse's front limb system is attached to the spinal column by a powerful set of muscles, tendons and ligaments that attach the shoulder blade to the torso. The horse's legs and hooves are also unique structures. Their leg bones are proportioned differently from those of a human. For example, the body part that is called a horse's "knee" is actually made up of the carpal bones that correspond to the human wrist. Similarly, the hock, contains the bones equivalent to those in the human ankle and heel. The lower leg bones of a horse correspond to the bones of the human hand or foot, and the fetlock (incorrectly called the "ankle") is actually the proximal sesamoid bones between the cannon bones (a single equivalent to the human metacarpal or metatarsal bones) and the proximal phalanges, located where one finds the "knuckles" of a human. A horse also has no muscles in its legs below the knees and hocks, only skin, hair, bone, tendons, ligaments, cartilage, and the assorted specialized tissues that make up the hoof. Hooves. The critical importance of the feet and legs is summed up by the traditional adage, "no foot, no horse". The horse hoof begins with the distal phalanges, the equivalent of the human fingertip or tip of the toe, surrounded by cartilage and other specialized, blood-rich soft tissues such as the laminae. The exterior hoof wall and horn of the sole is made of essentially the same material as a human fingernail. The end result is that a horse, weighing on average, travels on the same bones as a human on tiptoe. For the protection of the hoof under certain conditions, some horses have horseshoes placed on their feet by a professional farrier. The hoof continually grows, and needs to be trimmed (and horseshoes reset, if used) every five to eight weeks. Teeth. Horses are adapted to grazing. In an adult horse, there are 12 incisors, adapted to biting off the grass or other vegetation, at the front of the mouth. There are 24 teeth adapted for chewing, the premolars and molars, at the back of the mouth. Stallions and geldings have four additional teeth just behind the incisors, a type of canine teeth that are called "tushes." Some horses, both male and female, will also develop one to four very small vestigial teeth in front of the molars, known as "wolf" teeth, which are generally removed because they can interfere with the bit. There is an empty interdental space between the incisors and the molars where the bit rests directly on the bars (gums) of the horse's mouth when the horse is bridled. The incisors show a distinct wear and growth pattern as the horse ages, as well as change in the angle at which the chewing surfaces meet. The teeth continue to erupt throughout life as they are worn down by grazing, so a very rough estimate of a horse's age can be made by an examination of its teeth, although diet and veterinary care can affect the rate of tooth wear. Digestion. Horses are herbivores with a digestive system adapted to a forage diet of grasses and other plant material, consumed steadily throughout the day. Therefore, compared to humans, they have a relatively small stomach but very long intestines to facilitate a steady flow of nutrients. A horse will eat of food per day and, under normal use, drink to of water. Horses are not ruminants, so they have only one stomach, like humans, but unlike humans, they can also digest cellulose from grasses due to the presence of a "hind gut" called the cecum, or "water gut," which food goes through before reaching the large intestine. Unlike humans, horses cannot vomit, so digestion problems can quickly cause colic, a leading cause of death. Senses. The horse's senses are generally superior to those of a human. As prey animals, they must be aware of their surroundings at all times. They have the largest eyes of any land mammal, and because their eyes are positioned on the sides of their heads, horses have a range of vision of more than 350°, with approximately 65° of this being binocular (seen with both eyes) and the remaining 285° monocular (seen with only one eye). Horses have excellent day and night vision, but studies indicate that they have two-color, or dichromatic vision; their color vision is somewhat like red-green color blindness in humans. This means that certain colors, especially red and related colors, appear more green. Their hearing is good, and the pinna of each ear can rotate up to 180°, giving the potential for 360° hearing without having to move the head. Their sense of smell, while much better than that of humans, is not their strongest asset; they rely to a greater extent on vision. Horses have a great sense of balance, due partly to their ability to feel their footing and partly to highly developed proprioceptive abilities (the unconscious sense of where the body and limbs are at all times). A horse's sense of touch is well developed. The most sensitive areas are around the eyes, ears and nose. Via touch, horses perceive and respond immediately to changes in their environment, sensing contact as subtle as an insect landing anywhere on the body. Horses have an advanced sense of taste that allows them to sort through grains and grasses to choose what they would most like to eat, and their prehensile lips can easily sort even the smallest grains. Horses generally will not eat poisonous plants. However, there are exceptions and horses will occasionally eat toxic amounts of poisonous plants even when there is adequate healthy food. Movement. All horses move naturally with four basic gaits: the four-beat walk, which averages four miles per hour; the two-beat trot or jog, which averages per hour (faster for harness racing horses); and the leaping gaits known as the canter or lope (a three-beat gait that is per hour), and the gallop. The gallop averages per hour. The world record for a horse galloping over a short, sprint distance is per hour. Besides these basic gaits, some horses perform a two-beat pace, instead of the trot. In addition, there are several four-beat "ambling" gaits that are approximately the speed of a trot or pace, though smoother to ride. These include the lateral slow gait, rack, running walk, and tölt as well as the diagonal fox trot. Ambling gaits are often genetic traits in specific breeds, known collectively as gaited horses. In most cases, gaited horses replace the standard trot with one of the ambling gaits. Behavior. Horses are prey animals with a well-developed fight-or-flight instinct. Their first response to threat is to startle and usually flee, although they are known to stand their ground and defend themselves or their offspring in cases where flight is not possible, or when their young are threatened. They also tend to be curious; when startled, they will often hesitate an instant to ascertain the cause of their fright, and may not always flee from something that they perceive as non-threatening. Through selective breeding, some breeds of horses are quite docile, particularly certain large draft horses. Most light horse riding breeds were developed for speed, agility, alertness and endurance; natural qualities that extend from their wild ancestors. Horses are herd animals, with a clear hierarchy of A key'" is a device which is used to open a lock. A typical key consist of two parts: the "blade", which slides into the keyway of the lock and distinguishes between different keys, and the "bow", which is left protruding so that torque can be applied by the user. The blade is usually designed to open one specific lock, although master keys are designed to open sets of similar locks. Keys provide an inexpensive, though imperfect, method of authentication for access to properties like buildings and vehicles. As such, keys are an essential feature of modern living in the developed world, aing adorned by key fobs and known as a keychain. House keys. A house key'" is the most common sort of key. There are two main forms. The older form is for lever locks, where a pack of flat levers (typically between two and five) are raised to different heights by the key whereupon the slots or "'gates'" of the levers line up and permit a bolt to move back and forth, opening or closing the lock. The teeth or "'bittings'" of the key have flat tops rather than being pointed. Lever lock keys tend to be bigger and less convenient for carrying, although lever locks tend to be more secure. These are still common in, for example, many European countries. The more recent form is that for a pin tumbler cylinder lock. When held upright as if to open a door, a series of grooves on either side of the key (the key's "'profile'") limits the type of lock cylinder the key can slide into. As the key slides into the lock, a series of pointed teeth and notches allow pins to move up and down until those pins are in line with the shear line of the cylinder, allowing that cylinder to rotate freely inside the lock and the lock to open. These predominate in, for example, the United States of America. Car key. A "'car key'" or an "'automobile key'" is a key used to open and or start an automobile, often identified with the logo of the car company at the head. Modern key designs are usually symmetrical, and some use grooves on both sides, rather than a cut edge, to actuate the lock. It has multiple uses for the automobile with which it was sold. A car key can open the doors, as well as start the ignition, open the glove compartment and also open the trunk (boot) of the car. Some cars come with an additional key known as a "'valet key'" that starts the ignition and opens the drivers side door but prevents the valet from gaining access to valuables that are located in the trunk or the glove box. Some valet keys, particularly those to high-performance vehicles, go so far as to restrict the engine's power output to prevent joyriding. Recently, features such as coded immobilizers have been implemented in newer vehicles. More sophisticated systems make ignition dependent on electronic devices, rather than the mechanical keyswitch. Ignition switches locks are combined with security locking of the steering column (in many modern vehicles) or the gear lever (Saab Automobile). In the latter, the switch is between the seats, preventing damage to the driver's knee in the event of a collision. Keyless entry systems, which utilize either a door-mounted keypad or a remote control in place of a car key, are becoming a standard feature on many new cars. Some of them are handsfree. Some keys are high-tech in order to prevent the theft of a car. Mercedes-Benz uses a key that, rather than have a cut metal piece to start the car, uses an encoded infrared beam that communicates with the car's computer. If the codes match, the car can be started. These keys can be expensive to replace, if lost, and can cost up to US$400. Some car manufacturers like Land Rover and Volkswagen use a 'switchblade' key where the key is spring-loaded out of the fob when a button is pressed. This eliminates the need for a separate key fob. This type of key has also been known to be confiscated by airport security officials. Master key. A "'master key'" is intended to open a set of several locks. Usually, there is nothing special about the key itself, but rather the locks into which it will fit. These locks also have keys which are specific to each one (the "'change key'") and cannot open any of the others in the set. Locks which have master keys have a second set of the mechanism used to open them which is identical to all of the others in the set of locks. For example, master keyed pin tumbler locks will have two shear points at each pin position, one for the change key and one for the master key. A far more secure (and more expensive) system has two cylinders in each lock, one for the change key and one for the master key. Larger organizations, with more complex "grandmaster key" systems, may have several masterkey systems where the top level grandmaster key works in all of the locks in the system. A practical attack exists to create a working master key for an entire system given only access to a single master-keyed lock, its associated change key, a supply of appropriate key blanks, and the ability to cut new keys. This is described in Locksmiths may also determine cuts for a replacement master key, when given several different key examples from a given system. Control key. A "'control key'" is a special key used in removable core locking systems. The control key enables a user with very little skill to remove from the cylinder, quickly and easily, a core with a specific combination and replace it with a core with a different combination. In Small Format Interchangeable Cores (SFIC), similar to those developed by Frank Best of the Best Lock Corporation, the key operates a separate shear line, located above the operating key shear line. In Large Format Removable Cores, the key may operate a separate shear line or the key may work like a master key along the operating shear line and also contact a separate locking pin that holds the core in the cylinder. SFIC's are interchangeable from one brand to another, while LFRC's are not. Double-sided key. A "'double-sided key'" is very similar to a house or car key with the exception that it has two sets of teeth, an upper level standard set of teeth and a lower, less defined set of teeth beside it. This makes the double-sided key's profile and its corresponding lock look very similar to a standard key while making the attempt to pick the lock more difficult. As the name implies, this type of key has four sides, making it not only harder to duplicate and the lock harder to pick, but it is also physically more durable. Paracentric key. A "'paracentric key'" is designed to open a paracentric lock. It is distinguishable by the contorted shape of its blade, which protrudes past the centre vertical line of the key barrel. Instead of the wards on the outer face of the lock simply protruding into the shape of the key along the spine, the wards protrude into the shape of the key along the entire width of the key, including along the length of the teeth. Patented by the Yale lock company in 1898, paracentric cylinders are not exceptionally difficult to pick, but require some skill and know-how on the part of the person attempting to pick the lock. Skeleton key=== A "'skeleton key'" (or "'passkey'") is a very simple design of key which usually has a cylindrical shaft (sometimes called a "shank") and a single, minimal flat, rectangular tooth or "bit". Skeleton keys are also usually distinguished by their "bow", or the part one would grasp when inserting the key, which can be either very plain or extremely ornate. A skeleton key is designed to circumvent the wards in warded locks. Warded locks and their keys provide minimal security and only a slight deterrent as any key with a shaft and tooth that has the same or smaller dimensions will open the lock. However, warded keys were designed to only fit a matching lock and the skeleton key would often fit many. Many other objects which can fit into the lock may also be able to open it. Due to its limited usefulness, this type of lock fell out of use after more complicated types became easier to manufacture. In modern usage, the term "skeleton key" is often misapplied to ordinary bit keys and barrel keys, rather than the correct definition: a key, usually with minimal features, which can open all or most of a type of badly designed lock. Bit keys and barrel keys can be newly-minted (and sold by restoration hardware companies) or antiques. They were most popular in the late 1800s, although they continued to be used well into the 20th century and can still be found today in use, albeit in vintage homes and antique furniture. A bit key is distinguished from a barrel key in that a bit key usually has a solid shank, whereas a barrel shafted key can be made either by drilling out the shank from the bit end or by folding metal into a barrel shape when forging the key. Tubular key. A tubular key'" (sometimes referred to as a "barrel key" when describing a vintage or antique model) is one that is designed to open a tubular pin tumbler lock. It has a hollow, cylindrical shaft which is usually much shorter and has a larger diameter than most conventional keys. Antique or vintage-style barrel keys often closely resemble the more traditional "skeleton key" but are a more recent innovation in keymaking. In modern keys of this type, a number of grooves of varying length are built into the outer surface at the end of the shaft. These grooves are parallel to the shaft and allow the pins in the lock to slide to the end of the groove. A small tab on the outer surface of the shaft prevents the pins in the lock from pushing the key out and works with the hollow center to guide the key as it is turned. The modern version of this type of key is harder to duplicate as it is less common and requires a different machine from regular keys. These keys are most often seen in home alarm systems and bicycle locks, in the United States. Zeiss key. A Zeiss key'" (also known as a "'Cruciform key'") is a cross between a house key and a tubular key. It has three sets of teeth at 90 degrees to each other with a flattened fourth side. Though this type of key is easy to duplicate, the extra sets of teeth deter lockpicking attempts. Do Not Duplicate key. A "'Do Not Duplicate key'" (or "'DND key'", for short) is one which has been stamped "do not duplicate" and or "duplication prohibited" or similar by a locksmith or manufacturer as a passive deterrent to prevent a retail key cutting service from duplicating a key without authorization or without contacting the locksmith or manufacturer who originally cut the key. More importantly, this is an access control system for the owner of the key, such as a maintenance person or security guard, to identify keys that should not be freely distributed or used without authorization. Though it is intended to prevent unauthorized key duplication, copying restricted keys remains a common security problem. There is no direct legal implication in the US for someone who copies a key that is stamped "do not duplicate" (unless it is a government owned key), but there are patent restrictions on some key designs (see "restricted keys"). The Associated Locksmiths of America calls DND keys "not effective security", and "deceptive because it provides a false sense of security." United States Code deals with United States Post Office keys, and deals with United States Department of Defense keys. Restricted key. A restricted keyblank'" is a keyway and blank for which a manufacturer has set up a restricted level of sales and distribution. Restricted keys are often protected by patent, which prohibits other manufacturers from making unauthorized productions of the key blank. In many jurisdictions, customers must provide proof of ID before a locksmith will duplicate a key using a restricted blank. These days, many restricted keys have special in-laid features, such as magnets, different types of metal, or even small computer chips to prevent duplication. Keycard. A "'keycard'", while not actually considered a key, is a plastic card which stores a digital signature that is used with electronic access control locks. It is normally a flat, rectangular piece of plastic and may also serve as an ID card. There are several popular type of keycards in use and include the mechanical holecard, bar code, magnetic stripe, smart card (embedded with a read write electronic microchip), and RFID proximity cards. The keycard is used by presenting it to a card reader; swiping or inserting of mag stripe cards, or in the case of RFID cards, merely being brought into close proximity to a sensor. Bar code technology is not a secure form of a key, as the bar code can be copied in a photocopier and often read by the optical reader. Magnetic stripe keycards are becoming increasingly easy to copy, but have the security advantage that one may change the stored key in a magnetic swipe card in case the current key may be compromised. This immediate change of the "key" information can be applied to other media, but this media probably offers the least expensive option, and the most convenient to users and managers of systems that use this media. Example: If you own a car with this system, you can change your keys anytime you want. You can buy new media anywhere a gift card is sold. At least at this point in time, you could buy a gift card for a penny, then use that as the media for the keys to your car. If the system uses digital environmental data samples to create the "key" string, every car can have a set of keys that no one else has. If a card is stolen, or copied without authorization, the card can be remade, and the car security system can be synchronized with the new card, and no longer activationally responsive to the copy of the old card. This approach can empower the system controller (owner individual or centralized administration of a business). Computerized authentication systems, such as key cards, raise privacy concerns, since they enable computer surveillance of each entry. Currently RFID cards and key fobs are becoming more and more popular due to its ease of use. Many modern households have installed digital locks that make use of key cards, in combination with biometric fingerprint and keypad PIN options. The first keycard was the mechanical holecard type patented by Tor Sørnes, a concept he later developed into the magnetic stripe card key. History of locks and keys. Wooden locks and keys were in use as early as 4,000 years ago in Egypt. It is also said that key was invented by Theodore of Samos in the 6th century BC. In the United States, keys have been seen as a symbol of power since colonial times. When William Penn arrived in Delaware 1682, a very elaborate ceremony was carried out where he was given the key to the defense works. Flat metal keys proliferated in the early 20th century, following the introduction of mechanical key duplicators, which allow easy duplication of such keys. Key duplication. "'Key cutting (after cutting, the metalworking term for "shaping by removing material") is the primary method of key duplication: a flat key is fitted into a vise grip in a machine, with a blank attached to a parallel vise grip, and the original key is moved along a guide, while the blank is moved against a wheel, which cuts it. After cutting, the new key is deburred: scrubbed with a metal brush to remove burrs, small pieces of metal remaining on the key, which, were they not removed, would be dangerously sharp and, further, foul locks. Different key cutting machines are more or less automated, using different milling or grinding equipment, and follow the design of early 20th century key duplicators. Key duplication is available in many retail hardware stores and of course as a service of the specialized locksmith, though the correct key blank may not be available. Certain keys are designed to be difficult to copy, for access control, such as Medeco, while others are simply stamped Do Not Duplicate to advise that access control is requested, but in the US, this disclaimer has no legal weight. History of key duplication. A machine permitting rapid duplication of flat metal keys, which contributed to the proliferation of their use during the 20th century, may have been first invented in the United States in 1917 (image to the left): Keys in Heraldry. Keys appear in various symbols and coats of arms, the most well-known being that of the Vatican- derived from the story of Saint Peter, the first Pope, being given the Keys of Heaven.