ratio of word probabilities predicted from brain for hand and hammer

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hand

hammer

top 10 words in brain distribution (in article):
muscle body form brain human bone tissue animal function allow
top 10 words in brain distribution (in article):
head design size common allow time steel hand cut form
top 10 words in brain distribution (not in article):
cell wear horse type film organism image structure produce woman
top 10 words in brain distribution (not in article):
key lock switch machine needle type tube bicycle knit state
times more probable under hand 30 20 10 6 4 2.5 1.25 1 1.25 2.5 4 6 10 20 30 times more probable under hammer
(words not in the model)
The hands'" (med. /lat.: manus, pl. manūs) are the two intricate, prehensile, multi-fingered body parts normally located at the end of each arm of a human or other primate. They are the chief organs for physically manipulating the environment, using anywhere from the roughest motor skills (wielding a club) to the finest (threading a needle), and since the fingertips contain some of the densest areas of nerve endings on the human body, they are also the richest source of tactile feedback so that sense of touch is intimately associated with human hands. Like other paired organs (eyes, ears, legs), each hand is dominantly controlled by the opposing brain hemisphere, and thus handedness, or preferred hand choice for single-handed activities such as writing with a pen, reflects a significant individual trait. What constitutes a hand? Many mammals and other animals have grasping appendages similar in form to a hand such as paws, claws, and talons, but these are not scientifically considered to be hands. The scientific use of the term "hand" to distinguish the terminations of the front paws from the hind ones is an example of anthropomorphism. The only true hands appear in the mammalian order of primates. Hands must also have opposable thumbs, as described later in the text. Humans have only two hands (except in cases of polymelia), which are attached to the arms. Apes and monkeys are sometimes described as having four hands, because the toes are long and the hallux is opposable and looks more like a thumb, thus enabling the feet to be used as hands. Also, some apes have toes that are longer than human fingers. Anatomy of the human hand. The human hand consists of a broad palm (metacarpus) with 5 digits, attached to the forearm by a joint called the wrist (carpus). The back of the hand is formally called the dorsum of the hand. Digits. The four fingers on the hand are used for the outermost performance; these four digits can be folded over the palm which allows the grasping of objects. Each finger, starting with the one closest to the thumb, has a colloquial name to distinguish it from the others: The thumb (connected to the trapezium) is located on one of the sides, parallel to the arm. The thumb can be easily rotated 90°, on a level perpendicular to the palm, unlike the other fingers which can only be rotated approximately 45°. A reliable way of identifying true hands is from the presence of opposable thumbs. Opposable thumbs are identified by the ability to be brought opposite to the fingers, a muscle action known as opposition. Bones. The human hand has 27 bones: the carpus or wrist account for 8; the metacarpus or palm contains 5; the remaining 14 are digital bones; fingers and thumb. The eight bones of the wrist are arranged in two rows of four. These bones fit into a shallow socket formed by the bones of the forearm. The bones of proximal row are (from lateral to medial): scaphoid, lunate, triquetral and pisiform. The bones of the distal row are (from lateral to medial): trapezium, trapezoid, capitate and hamate. The palm has 5 bones (metacarpals), one to each of the 5 digits. These metacarpals have a head and a shaft. Human hands contain 14 digital bones, also called phalanges, or phalanx bones: 2 in the thumb (the thumb has no middle phalanx) and 3 in each of the four fingers. These are: Sesamoid bones are small ossified nodes embedded in the tendons to provide extra leverage and reduce pressure on the underlying tissue. Many exist around the palm at the bases of the digits; the exact number varies between different people. Articulations=== Also of note is that the articulation of the human hand is more complex and delicate than that of comparable organs in any other animals. Without this extra articulation, we would not be able to operate a wide variety of tools and devices. The hand can also form a fist, for example in combat, or as a gesture. Muscles and tendons. The movements of the human hand are accomplished by two sets of each of these tissues. They can be subdivided into two groups: the extrinsic and intrinsic muscle groups. The extrinsic muscle groups are the long flexors and extensors. They are called extrinsic because the muscle belly is located on the forearm. The intrinsic muscle groups are the thenar and hypothenar muscles (thenar referring to the thumb, hypothenar to the small finger), the interosseus muscles (between the metacarpal bones, four dorsally and three volarly) and the lumbrical muscles. These muscles arise from the deep flexor (and are special because they have no bony origin) and insert on the dorsal extensor hood mechanism. The fingers have two long flexors, located on the underside of the forearm. They insert by tendons to the phalanges of the fingers. The deep flexor attaches to the distal phalanx, and the superficial flexor attaches to the middle phalanx. The flexors allow for the actual bending of the fingers. The thumb has one long flexor and a short flexor in the thenar muscle group. The human thumb also has other muscles in the thenar group (opponens- and abductor muscle), moving the thumb in opposition, making grasping possible. The extensors are located on the back of the forearm and are connected in a more complex way than the flexors to the dorsum of the fingers. The tendons unite with the interosseous and lumbrical muscles to form the extensorhood mechanism. The primary function of the extensors is to straighten out the digits. The thumb has two extensors in the forearm; the tendons of these form the anatomical snuff box. Also, the index finger and the little finger have an extra extensor, used for instance for pointing. The extensors are situated within 6 separate compartments. The 1st compartment contains abductor pollicis longus and extensor pollicis brevis. The 2nd compartment contains extensors carpi radialis longus and brevis. The 3rd compartment contains extensor pollicis longus. The extensor digitorum indicis and extensor digititorum communis are within the 4th compartment. Extensor digiti minimi is in the fifth, and extensor carpi ulnaris is in the 6th. Variation. Some people have more than the usual number of fingers or toes, a condition called polydactyly. Others may have more than the typical number of metacarpal bones, a condition often caused by genetic disorders like Catel-Manzke syndrome. The average length of an adult male hand is 189 mm, while the average length of an adult female hand is 172 mm. The average hand breadth for adult males and females is 84 and 74 mm respectively. A hammer'" is a tool meant to deliver an impact to an object. The most common uses are for driving nails, fitting parts, and breaking up objects. Hammers are often designed for a specific purpose, and vary widely in their shape and structure. Usual features are a handle and a head, with most of the weight in the head. The basic design is hand-operated, but there are also many mechanically operated models for heavier uses. The hammer is a basic tool of many professions, and can also be used as a weapon. By analogy, the name "'hammer'" has also been used for devices that are designed to deliver blows, e.g. in the caplock mechanism of firearms. History. The use of simple tools dates to about 2,400,000 BCE when various shaped stones were used to strike wood, bone, or other stones to break them apart and shape them. Stones attached to sticks with strips of leather or animal sinew were being used as hammers by about 30,000 BCE during the middle of the Paleolithic Stone Age. Its archeological record means it is perhaps the oldest human tool known. Designs and variations. The essential part of a hammer is the head, a compact solid mass that is able to deliver the blow to the intended target without itself deforming. The opposite side of a ball as in the ball-peen hammer and the cow hammer. Some upholstery hammers have a magnetized appendage, to pick up tacks. In the hatchet the hammer head is secondary to the cutting edge of the tool. In recent years the handles have been made of durable plastic or rubber. The hammer varies at the top, some are larger than others giving a larger surface area to hit different sized nails and such, Mechanically-powered hammers often look quite different from the hand tools, but nevertheless most of them work on the same principle. They include: In professional framing carpentry, the hammer has almost been completely replaced by the nail gun. In professional upholstery, its chief competitor is the staple gun. Hammer as a force amplifier. A hammer is basically a force amplifier that works by converting mechanical work into kinetic energy and back. In the swing that precedes each blow, a certain amount of kinetic energy gets stored in the hammer's head, equal to the length "D" of the swing times the force "f" produced by the muscles of the arm and by gravity. When the hammer strikes, the head gets stopped by an opposite force coming from the target; which is equal and opposite to the force applied by the head to the target. If the target is a hard and heavy object, or if it is resting on some sort of anvil, the head can travel only a very short distance "d" before stopping. Since the stopping force "F" times that distance must be equal to the head's kinetic energy, it follows that "F" will be much greater than the original driving force "f" roughly, by a factor "D" "d". In this way, great strength is not needed to produce a force strong enough to bend steel, or crack the hardest stone. Effect of the head's mass. The amount of energy delivered to the target by the hammer-blow is equivalent to one half the mass of the head times the square of the head's speed at the time of impact ([Formula 1]). While the energy delivered to the target increases linearly with mass, it increases geometrically with the speed (see the effect of the handle, below). High tech titanium heads are lighter and allow for longer handles, thus increasing velocity and delivering more energy with less arm fatigue than that of a steel head hammer of the same weight. As hammers must be used in many circumstances, where the position of the person using them cannot be taken for granted, trade-offs are made for the sake of practicality. In areas where one has plenty of room, a long handle with a heavy head (like a sledge hammer) can deliver the maximum amount of energy to the target. But clearly, it's unreasonable to use a sledge hammer to drive upholstery tacks. Thus, the overall design has been modified repeatedly to achieve the optimum utility in a wide variety of situations. Effect of the handle. The handle of the hammer helps in several ways. It keeps the user's hands away from the point of impact. It provides a broad area that is better-suited for gripping by the hand. Most importantly, it allows the user to maximize the speed of the head on each blow. The primary constraint on additional handle length is the lack of space in which to swing the hammer. This is why sledge hammers, largely used in open spaces, can have handles that are much longer than a standard carpenter's hammer. The second most important constraint is more subtle. Even without considering the effects of fatigue, the longer the handle, the harder it is to guide the head of the hammer to its target at full speed. Most designs are a compromise between practicality and energy efficiency. Too long a handle: the hammer is inefficient because it delivers force to the wrong place, off-target. Too short a handle: the hammer is inefficient because it doesn't deliver enough force, requiring more blows to complete a given task. Recently, modifications have also been made with respect to the effect of the hammer on the user. A titanium head has about 3% recoil and can result in greater efficiency and less fatigue when compared to a steel head with about 27% recoil. Handles made of shock-absorbing materials or varying angles attempt to make it easier for the user to continue to wield this age-old device, even as nail guns and other powered drivers encroach on its traditional field of use. War hammers. The concept of putting a handle on a weight to make it more convenient to use may well have led to the very first weapons ever invented. The club is basically a variant of a hammer. In the Middle Ages, the war hammer became popular when edged weapons could no longer easily penetrate some forms of armour. Symbolic hammers. The hammer, being one of the most used tools by "Homo sapiens", has been used very much in symbols and arms. In the Middle Ages it was used often in blacksmith guild logos, as well as in many family symbols. The most recognised symbol with a hammer in it is the Hammer and Sickle, which was the symbol of the former Soviet Union. The hammer in this symbol represents the industrial working class (and the sickle the agricultural working class). The hammer is used in some coat of arms in (former) socialist countries like East Germany. In Norse Mythology, Thor, the god of thunder and lightning, wields a hammer named Mjolnir. Many artifacts of decorative hammers have been found leading many modern practitioners of this religion to often wear reproductions as a sign of their faith.