ratio of word probabilities predicted from brain for bear and hammer

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bear

hammer

top 10 words in brain distribution (in article):
species animal male female breed human hunt wolf live food
top 10 words in brain distribution (in article):
design head animal size common allow form time steel hand
top 10 words in brain distribution (not in article):
bird egg cat wild dog elephant water pet ant deer
top 10 words in brain distribution (not in article):
key lock switch machine needle type tube bicycle knit wire
times more probable under bear 30 20 10 6 4 2.5 1.25 1 1.25 2.5 4 6 10 20 30 times more probable under hammer
(words not in the model)
Bears'" are mammals of the family "'Ursidae'". Bears are classified as caniforms, or doglike carnivorans, with the pinnipeds being their closest living relatives. Although there are only eight living species of bear, they are widespread, appearing in a wide variety of habitats throughout the Northern Hemisphere and partially in the Southern Hemisphere. That which pertains to bears is called "ursine". Bears are found in the continents of North America, South America, Europe, and Asia. Common characteristics of modern bears include a large body with stocky legs, a long snout, shaggy hair, plantigrade paws with five nonretractile claws, and a short tail. While the polar bear is mostly carnivorous and the giant panda feeds almost entirely on bamboo, the remaining six species are omnivorous, with largely varied diets including both plants and animals. With the exceptions of courting individuals and mothers with their young, bears are typically solitary animals. They are sometimes diurnal, but are usually active during the night (nocturnal) or twilight (crepuscular). Bears are aided by an excellent sense of smell, and despite their heavy build and awkward gait, they can run quickly and are adept climbers and swimmers. In autumn some bear species forage large amounts of fermented fruits which affects their behaviour.Bears use shelters such as caves and burrows as their dens, which are occupied by most species during the winter for a long period of sleep similar to hibernation. Bears have been hunted since prehistoric times for their meat and fur. To this day, they play a prominent role in the arts, mythology, and other cultural aspects of various human societies. In modern times, the bear's existence has been pressured through the encroachment of their habitats and the illegal trade of bears and bear parts, including the Asian bile bear market. The IUCN lists six bear species as vulnerable or endangered, and even "least concern" species such as the brown bear are at risk of extirpation in certain countries. The poaching and international trade of these most threatened populations is prohibited, but still ongoing. Evolutionary relationships. Fossil of Cave bear ("Ursus spelaeus") The Ursidae family belongs to the order Carnivora and is one of nine families in the suborder Caniformia, or "doglike" carnivorans. Bears' closest living relatives are the pinnipeds, a clade of three families: Odobenidae (the walrus), Otariidae (fur seals and sea lions), and Phocidae (true or earless seals). Bears comprise eight species in three subfamilies: Ailuropodinae (monotypic with the giant panda), Tremarctinae (monotypic with the Spectacled Bear), and Ursinae (containing six species divided into one to three genera, depending upon authority). The origins of Ursidae can be traced back to the very small and graceful "Parictis" that had a skull only 7 cm (3 in) long. Parictis first occur in North America in the Late Eocene (ca. 38 million years ago), but this genus did not appear in Eurasia and Africa until the Miocene. The raccoon-sized, dog-like "Cephalogale", however, is widely regarded as the most primitive ursid and is ideally suited as a representative basal taxon for the family. "Cephalogale" first appeared during the middle Oligocene and early Miocene (approximately 20–30 million years ago) in Europe. "Cephalogale" gave rise to a lineage of early bears of the genus "Ursavus". This genus radiated in Asia and ultimately gave rise to the first true bears (genus "Ursus") in Europe, 5 million years ago. Even among its primitive species, such as "C. minor", it exhibits typical ursid synapomorphic dentition such as posteriorly oriented M2 postprotocrista molars, elongated m2 molars, and a reduction of the premolars. Living members of the ursids are morphologically well defined by their hypocarnivorous (non-strictly meat-eating) dentitions, but fossil ursids include hypercarnivorous (strictly meat-eating) taxa, although they never achieved the extreme hypercarnivory seen in mustelids. Cephalogale was a mesocarnivore (intermediate meat-eater). Other extinct bear genera include "Arctodus", "Agriarctos", "Plionarctos" and "Indarctos". It is uncertain whether ursids were in Asia during the late Eocene, although there is some suggestion that a limited immigration from Asia may have produced "Parictis" in North America due to the major sea level lowstand at ca. 37 Ma, but no "Parictis" fossils have yet to be found in East Asia. Ursids did, however, become very diversified in Asia later during the Oligocene. Four genera representing two subfamilies (Amphicynodontinae and Hemicyoninae) have been discovered in the Oligocene of Asia: "Amphicticeps", "Amphicynodon", "Pachycynodon", and "Cephalogale". "Amphicticeps" is endemic from Asia and the other three genera are common to both Asia and Europe. This indicates migration of ursids between Asia and Europe during the Oligocene and migration of several taxa from Asia to North America likely occurred later during the late Oligocene or early Miocene. Although "Amphicticeps" is morphologically closely related to "Allocyon", and also to "Kolponomos" of North America, no single genus of the Ursidae from this time period is known to be common to both Eurasia and North America. Cephalogale, however, do appear in North America in the early Miocene. It is interesting to note that rodents, such as "Haplomys" and "Pseudotheridomys" (late Oligocene) and "Plesiosminthus" and "Palaeocastor" (early Miocene), are common to both Asia and North America and this indicates that faunal exchange did occur between Asia and North America during the late Oligocene to early Miocene. Ursid migration from Asia to North America would therefore have also been very likely to occur during this time. In the late Neogene three major carnivoran migrations that definitely included ursids are recognized between Eurasia and North America. The first (probably 21–18 Ma) was waves of intermittent dispersals including "Amphicynodon", "Cephalogale" and "Ursavus". The second migration occurred about 7–8 Ma and included "Agriotherium" this was unusual among ursoids in that it also colonised sub-Saharan Africa. The third wave took place in the early Pliocene 4 Ma, consisting of "Ursus". The giant panda's taxonomy has long been debated. Its original classification by Armand David in 1869 was within the bear genus Ursus, but in 1870 it was reclassified by Alphonse Milne-Edwards to the raccoon family. In recent studies, the majority of DNA analyses suggest that the giant panda has a much closer relationship to other bears and should be considered a member of the family Ursidae. The status of the red panda remains uncertain, but many experts, including Wilson and Reeder, classify it as a member of the bear family. Others place it with the raccoons in Procyonidae or in its own family, the Ailuridae. Multiple similarities between the two pandas, including the presence of false thumbs, are thought to represent convergent evolution for feeding primarily on bamboo. There is also evidence that, unlike their neighbors elsewhere, the brown bears of Alaska's ABC islands are more closely related to polar bears than they are to other brown bears in the world. Researchers Gerald Shields and Sandra Talbot of the University of Alaska Fairbanks Institute of Arctic Biology studied the DNA of several samples of the species and found that their DNA is different from that of other brown bears. The researchers discovered that their DNA was unique compared to brown bears anywhere else in A hammer'" is a tool meant to deliver an impact to an object. The most common uses are for driving nails, fitting parts, and breaking up objects. Hammers are often designed for a specific purpose, and vary widely in their shape and structure. Usual features are a handle and a head, with most of the weight in the head. The basic design is hand-operated, but there are also many mechanically operated models for heavier uses. The hammer is a basic tool of many professions, and can also be used as a weapon. By analogy, the name "'hammer'" has also been used for devices that are designed to deliver blows, e.g. in the caplock mechanism of firearms. History. The use of simple tools dates to about 2,400,000 BCE when various shaped stones were used to strike wood, bone, or other stones to break them apart and shape them. Stones attached to sticks with strips of leather or animal sinew were being used as hammers by about 30,000 BCE during the middle of the Paleolithic Stone Age. Its archeological record means it is perhaps the oldest human tool known. Designs and variations. The essential part of a hammer is the head, a compact solid mass that is able to deliver the blow to the intended target without itself deforming. The opposite side of a ball as in the ball-peen hammer and the cow hammer. Some upholstery hammers have a magnetized appendage, to pick up tacks. In the hatchet the hammer head is secondary to the cutting edge of the tool. In recent years the handles have been made of durable plastic or rubber. The hammer varies at the top, some are larger than others giving a larger surface area to hit different sized nails and such, Mechanically-powered hammers often look quite different from the hand tools, but nevertheless most of them work on the same principle. They include: In professional framing carpentry, the hammer has almost been completely replaced by the nail gun. In professional upholstery, its chief competitor is the staple gun. Hammer as a force amplifier. A hammer is basically a force amplifier that works by converting mechanical work into kinetic energy and back. In the swing that precedes each blow, a certain amount of kinetic energy gets stored in the hammer's head, equal to the length "D" of the swing times the force "f" produced by the muscles of the arm and by gravity. When the hammer strikes, the head gets stopped by an opposite force coming from the target; which is equal and opposite to the force applied by the head to the target. If the target is a hard and heavy object, or if it is resting on some sort of anvil, the head can travel only a very short distance "d" before stopping. Since the stopping force "F" times that distance must be equal to the head's kinetic energy, it follows that "F" will be much greater than the original driving force "f" roughly, by a factor "D" "d". In this way, great strength is not needed to produce a force strong enough to bend steel, or crack the hardest stone. Effect of the head's mass. The amount of energy delivered to the target by the hammer-blow is equivalent to one half the mass of the head times the square of the head's speed at the time of impact ([Formula 1]). While the energy delivered to the target increases linearly with mass, it increases geometrically with the speed (see the effect of the handle, below). High tech titanium heads are lighter and allow for longer handles, thus increasing velocity and delivering more energy with less arm fatigue than that of a steel head hammer of the same weight. As hammers must be used in many circumstances, where the position of the person using them cannot be taken for granted, trade-offs are made for the sake of practicality. In areas where one has plenty of room, a long handle with a heavy head (like a sledge hammer) can deliver the maximum amount of energy to the target. But clearly, it's unreasonable to use a sledge hammer to drive upholstery tacks. Thus, the overall design has been modified repeatedly to achieve the optimum utility in a wide variety of situations. Effect of the handle. The handle of the hammer helps in several ways. It keeps the user's hands away from the point of impact. It provides a broad area that is better-suited for gripping by the hand. Most importantly, it allows the user to maximize the speed of the head on each blow. The primary constraint on additional handle length is the lack of space in which to swing the hammer. This is why sledge hammers, largely used in open spaces, can have handles that are much longer than a standard carpenter's hammer. The second most important constraint is more subtle. Even without considering the effects of fatigue, the longer the handle, the harder it is to guide the head of the hammer to its target at full speed. Most designs are a compromise between practicality and energy efficiency. Too long a handle: the hammer is inefficient because it delivers force to the wrong place, off-target. Too short a handle: the hammer is inefficient because it doesn't deliver enough force, requiring more blows to complete a given task. Recently, modifications have also been made with respect to the effect of the hammer on the user. A titanium head has about 3% recoil and can result in greater efficiency and less fatigue when compared to a steel head with about 27% recoil. Handles made of shock-absorbing materials or varying angles attempt to make it easier for the user to continue to wield this age-old device, even as nail guns and other powered drivers encroach on its traditional field of use. War hammers. The concept of putting a handle on a weight to make it more convenient to use may well have led to the very first weapons ever invented. The club is basically a variant of a hammer. In the Middle Ages, the war hammer became popular when edged weapons could no longer easily penetrate some forms of armour. Symbolic hammers. The hammer, being one of the most used tools by "Homo sapiens", has been used very much in symbols and arms. In the Middle Ages it was used often in blacksmith guild logos, as well as in many family symbols. The most recognised symbol with a hammer in it is the Hammer and Sickle, which was the symbol of the former Soviet Union. The hammer in this symbol represents the industrial working class (and the sickle the agricultural working class). The hammer is used in some coat of arms in (former) socialist countries like East Germany. In Norse Mythology, Thor, the god of thunder and lightning, wields a hammer named Mjolnir. Many artifacts of decorative hammers have been found leading many modern practitioners of this religion to often wear reproductions as a sign of their faith.